Maplestory hyper stat optimizer.

A lot of people think that DB’s don’t need a lot because of asura and blade tempest having 100% IED, but that is still 60 or 90 seconds that you can’t do optimal damage against bosses with phantom blow. You should put hyper stats into IED. For DB’s, get to 85% IED in the stat window, get the IED PB hyper, and max the node level, and u ...

Maplestory hyper stat optimizer. Things To Know About Maplestory hyper stat optimizer.

Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats! Hyper Stat Optimizer . ... since any assignment of hyper stats is the same (no damage on 300% pdr bosses, no matter how you assign points). ... maplestory.nexon.net. 112K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. ... What are the best hyper stats for a NL. ... Additional comment actions. Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6 ...MapleStory Calculatorshttps://www.patreon.com/MetaCalcGMS Meta CommunityA place where the Global MapleStory community can come together for GMS Meta resource...It also says that 0 crit rate is basically optimal on my hyper stats and legion board, which might not be the case. I'm assuming vicious shot uptime in these scenarios, as I'm trying to maximise the 40s burst window.

Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%.

A place where the Global MapleStory community can come together for GMS Meta resources and discussions! I dont want to play with the calculator tbh, i just want to know if Hyper stat points are being increased from 140-250 or if we are going to be able to max more skills with 250-275 or whatever the new cap is. right now it costs like 40 points ...

If you have 100 stat and 100 attack, then +1 stat will give you a 1% increase in damage, while +1 attack will give you the same 1% increase in damage, meaning 1 stat = 1 attack. If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different ... Currently under the new hyper stats, max DF does increase max mana, but this is not intended behavior. I don't think Nexon will do anything about it, but nevertheless, you are technically exploiting a bug to get 50 extra mana. Except with the old system there was a separate kanna mana skill. Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup. first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks.

Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. The chart below shows the point distribution for Levels 140 to 275. Despite obtaining a lot of points for leveling up, a lot of points are required to raise a ...

At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied.

Add a Comment. tidalslimshady • Reboot NA • 2 yr. ago. Crit rate up to 100, crit damage, damage for mobbing are your biggest influencers. Theres also flat stat/ flat Matt. bonus exp and arcane force which will all influence that side. Boss% and ignore defense are hugely important stats for bossing. 3.This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Step 2. Select Your Setup. Step 3. Enter Your Current WSE. Step 4. Choose Your Calculator.Hyper stats as a whole are being changed in KMST. The stat cap for skills have been raised (including DF/TF), and max level on stuff like main stat give like 450 stat. …Please note that the MapleStory Hyper Stat Calculator is a fan-made tool and is not officially affiliated with Nexon or MapleStory. It is intended for use at your own discretion.If you have 1000 stat and 100 attack, then +1 stat will give you only 0.1% increase in damage, meaning 10 stat = 1 attack. Your stat equivalencies will be different from other people's because you're likely to have different stat+attack spreads, so you must calculate them yourself if you're interested in optimizing.

Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ...Here are the hyper stats you should look at filling when bossing in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossing #legion...My MapleStory Hyper Stat Optimization Tool has officially been released! It is very easy to use, not too time consuming, and very accurate! It only takes 10 mil to reset your hyper stats, so go ...Features: - You have two options when using this calculator, you can either optimize your damage against mobs, or optimize your damage against end-game …The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. OP: Don't spend 10 mil resetting your hyper stats.September 15, 2023 by CrispyGamer Team. The potential system in MapleStory Reboot allows you to unlock amazing stats boosts and effects on your equipment. But in order to take advantage of this system, you’ll need potential scrolls. These scrolls give gear the ability to have potential in the first place. Epic potential scrolls are the most ...

Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = LUK. 1 Main Stat = DEX. 1 Main Stat = STR.

The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ... Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied. SuckHard's Hyper Stat Calculator (Update) Hey everyone, I have gone ahead and updated the hyper stat calculator so that your character stats are automatically saved in your browser's local storage, as opposed to having to export .json files. The saving will occur each time you click the "optimize" button. This should make it much easier for you ...Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ...Stat Equivalences. Use my Stat Equivalent Calculator to determine the ratios for your character. Leave this section alone if you are unsure. 1 All Stat % = Main Stat. 1 Attack = Main Stat. 1 Main Stat = Secondary Stat. 1 Main Stat = LUK. 1 Main Stat = DEX. 1 Main Stat = STR.I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ...Written by James Chow in MapleStory. Pathfinder is an Archer that is part of the Explorer class. She uses an Ancient Bow and is an extremely easy and fun class to play. Pathfinder has insane mobility, great mobbing, and has abilities to resist 1 hit KO moves. Pathfinder’s kit has everything you need to do almost anything, you only need to ...

Legion and Hyper Stat Optimizer. This tool is designed to optimize your legion and hyper stats against end-game bosses.

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Aran hyper stats reboot. Im 202 aran, and I'm not sure if I should prioritize attack hyper stat, STR hyper stat, IED, or damage. The only hyper stat I'm sure of is arcane force, I'd like to hear some tips about how to decide what's more efficient. Crit rate is not as important for Aran since your main skill already does 100%.Kinesis Hyper Skill Build (MSEA) Lv.143 – Psychic Grab – Boss Point Lv.162 – Psychic Grab – Reinforce Lv.149 – Pscyhic Ground – Overwhelm Lv.168 – Pscyhic Ground – Reinforce Lv.195 – Mind Break – Enhance Lv.150 – Mental Tempest Lv.170 – Mental Shock Lv.200 – Mental Overdrive. Explanation: Check this Hyper Stats Guide ...Unlocking at level 140, Hyper Stats give you incremental stat increases, damage % boosts, critical rate/damage improvements, and more. With smart Hyper …I heard someone say it's a waste to put legion blocks in EXP since each block gives barely good %exp but imagine training at level 250, 260+, even 3% additional EXP would save you so much time when you grind for long hours. I never realized about the exp hyper stat so this means you could get like an easy 10% additional exp which is huge. A Simple Maplestory WSE Optimizer with Familiar Support. WSE Optimizer . by Pearlite ... Other than all of the stats that I mentioned above, the rest of the stats are just junk stats that add your HP, MP, speed, jump which you can just totally ignore them forever! Good move, that MapleStorySEA has finally see the needs of increasing the damage for all the unfunded maplers, and if you have 1m+ range now, you can expect a 200k-300k ...You can also use this if you want. Hyper Stats Points Calculator. Personally, I usually prioritize my hyper stats in this order. Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with. Hyper stats, just a few points from 1~5 to top yourself off at 100% if still needed. On a side note: Phantom link is never needed on any class in terms of optimization. It's merely a minor placeholder at best until you get those things or for throwing onto mules. This tool is designed to optimize your hyper stats against end-game bosses. Step 1. Enter Your Stats. Click for details. 等级. 职业:. 主武器:. Damage Range. Boss伤%.

Due to the increasing costs, it's generally best to level your hyper stats equally, rather than going for one at a time. The exceptions are EXP (which should be brought as high as possible assuming the other hyper stats aren't the difference between 1 or 2-shotting enemies, then switched out after your training session ends), and Arcane Force, which …The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...Its better to get that from hyper stats, legion, and links. You ideally want Luk% on your equips and att%, boss damage %, and ignore enemy defense % on your WSE (weapon, secondary, emblem). I would just spell trace your gear but ideally you would get someone with max diligence to do it for you, i recommend joining a guild. Yeah so basically you ...first, prioritize critical rate until you reach 100%. if you have a lot of legion, you can try to get a 100% critical rate by expending some legion blocks instead. that way you can spare hyper stats for other things. for ied, try to get at least 93% on the stat screen. a lot of it comes from equipment, but you can also use legion blocks.Instagram:https://instagram. icourt ada county idahojersey mikes sandwich caloriesucsd admissions numberdid laura ingraham leave fox news What are the best hyper stats for a kaiser? Total damage, boss damage, defense ignore, strength, min/max crit if your crit rate is pretty high. A few points into dex since the first few barely cost anything and its a reasonable boost in damage. Spread out your points instead of maxing one straight away. ††hover over stat window entry if over 500,000 †††from arcane symbols, legion attacker effects (not board effects) ‡unsure if Kanna's Blessing of the Five Elements applies for HP over 500,000 like DA schottenstein center columbus oh seating chartmissing 2023 showtimes near amc west chester 18 The pocket slot in MapleStory is a unique equipment slot that provides additional stats to boost your character’s damage output. While only a few select items can be equipped in this slot, unlocking and optimizing it is an important step in improving your range, especially for mid-late game bossing characters.So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths. burnt orange living room curtains MathBro's Maplestory Tools. Cubing WSE Starforcing (current) Hyper Stat Legion Flaming Stat Equivalence Inner Ability. Star Force Experimental Probability. Item Level:MapleStory Demon Slayer Skill Build Guide. Aleph. February 5, 2022. 2. Demon Slayer is a MapleStory character from the Resistance Class group that wields special one-handed weapons and consumes Fury to deal powerful attacks to enemies and bosses. Originally a friend to the Black Mage, Demon Slayer joined up with the …Since most Low to mid spenders will be around 25 to 30k pa level. One consideration to skip FD is cause we have FD bonus from Overload, so factoring that in as well. The reason for the PDI is due to our Low skill dmg % and we have 25% FD with overload so was thinking if the additional 15 from hyper skill will be worth getting to make it 40% or ...